A new two-day event from AASL will focus on how games encourage critical thinking, problem solving, and creative activities. Co-sponsored by the ALA Games and Gaming Round Table, GAME – Gaming As Meaningful Education –
will be held September 23-24 in Rochester, N.Y.
Attendees will explore how to implement interactive learning opportunities in their library program through all types of games. They will also discover how these strategies connect communities – students, parents, and educators – through the educational, recreational, and social value of games.
Early bird registration is open through May 1, 2016, at www.ala.org/aasl/GAME.
Author: Meg Featheringham, KQ Editor
Meg Featheringham is responsible for the development and production of the AASL journal, Knowledge Quest. When not working at AASL, Meg enjoys playing euchre, attending concerts and plays, spending time with family and friends, and reading (of course).