Inspired by Television Several students and faculty members are abuzz about a new Netflix series, The Queen’s Gambit. The series premiered on October 23, 2020. I was a little surprised that students are recommending the show, including some older middle… Read More ›
gaming
Recognizing School Librarians in April and All Year Long
School Library Month April is one of my favorite months. My mom was born in April. April showers bring May flowers. Spring is in full swing and the winter blahs are being chased away by the promise of warmer weather,… Read More ›
School Libraries as Places of Social Engagement
Libraries are important places for social connections in our societies and schools. When I worked in a small public library, many of our older patrons counted on the library to serve a social function. Not just with programs or activities,… Read More ›
Gamifying Learning Leaves a Lasting Impression
My mission was clear—take a photograph that represented my three weeks in Helena, Montana, as a National Endowment for the Humanities (NEH) Summer Scholar. I had three hours to complete the task. The picture was to be uploaded to a… Read More ›
Gaming in the Library: National Game & Puzzle Month
Gaming in the library has become common place in many school and public libraries; however, there are several instances where gaming is still considered “fun” and not part of a learning atmosphere. If you’re in a school library setting that… Read More ›
Won’t You Join Me in Rochester for GAME?
As an educator, don’t you just love it when a child turns to you after completion of a carefully planned learning activity and says, “Wow, that was fun!” Learning should be fun. And if it is fun, it’s more likely… Read More ›